Blobo: game and exercise

Nov 27 2009 Published by under News

Now that you’re bored with Nintendo Wii or Wii Fit that promise fun games, you start looking for alternatives. Or even unplugged Wii altogether.It’s just not that fun anymore.

Here comes Blobo, from a start-up company Ball-it. Blobo is the New Way To Play! Forget gamepads, joysticks and remotes. Blobo, created by globally awarded Ball-it in Finland, picks up from where the motion controlled consoles left off. This golfball-sized device with future sensor technology works with every PC and mobile. Initially offered with six Fun&Fit games, and much more to come.

Here’s a demo video to make you drool.

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WTF, I just want to learn game programming

Nov 23 2009 Published by under Jokes

computer_science_major

I believe this is a general misconception about game programming. It is hard to blame anyone here. Let’s see, if you enjoy playing video games very much, and thus would like to create a simple one, it doesn’t mean you are able to do just that.

Game programming, in reality, takes a lot of math which you swore won’t touch it anymore since your high school. The programmer should have a deep understanding of math problem. Physics got a great deal in this, too. Imagine explosion of grenades, which is heavily calculated by the game engine. The calculation itself came from the code behind.

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